Monday, December 25, 2006

Demo Reel

Thursday, December 14, 2006

Wednesday, December 13, 2006

Town Center Design

Town Center

Character design

Character Walk Cycle







Saturday, November 18, 2006

Friday, November 17, 2006

New Progresses




Wednesday, November 08, 2006

Monday, October 16, 2006

Halloween thoughts

This is an image that I create for our IUPUI ACM SIGGRAPH Student Chapter Halloween student contest. It is just for fun, my final project won’t have any blood in it.

Tuesday, October 10, 2006

Thursday, September 21, 2006

Color Concept


Thursday, August 31, 2006

Some characters’ textures progresses



Some progresses on my characters’ textures. All of them have base textures on them. Bump map and specular map are not yet created for them. Also they need more detail works such as their fingers, clothes, teeth, turkey’s win, feet and mouth.

Tuesday, August 22, 2006

Sunday, August 06, 2006

Friday, August 04, 2006

Rigid character, first shot







After another month of work, I have finally rigid three of my main characters. Also I have finish most of modeling job, including the town center. It is time to move on the texturing job next week.

Wednesday, June 28, 2006

Charlie















Here comes Charlie's facial expression

Adam















Here comes adam's body and his facial expression. Too bad Adam is out of the project now. His body will be adjust to Charlie's body.

Extras

Here are a few extras in the story.

The butche















Here comes the butcher’s body and facial expression.

The town center is in working progresses















The town center is in working progresses right now, and it still needs a lot of works. It has so many details need to add. I guess I will spend lots time on texturing it in August………Well, I hope I can finish all model by end of August………really hope that will happen.

Final turkey model














Modeling the turkey is actually easy then I thought, but I run in so many troubles when I skinning it. I still can’t figure out how to make its eye lid open and close properly and smoothly………by the way, his toes are actually human characters’ fingers…..well, it works well.

Sketch of the turkey

Here is a sketch of the turkey.

Chicken study















Well, I need a few reference pictures so I can model my turkey character. I made the chicken in sit down and run poses. This study help out a lot and it makes the modeling processes faster. However, the facial blend shape drives me crazy. Too much works actually. Anyway, it is kind of fun to work with this chicken..... or turkey character. I watched "Finding Nemo (the bird)" for facial shape reference as well.

Monday, May 15, 2006

Sketches of Characters

Here are sketches of my three main human characters. The Turkey is not here yet, because I haven't got a chance to buy a really turkey or chicken for the image reference purpose. All Character models should be done by end of July with all facial shapes and textures set up. Also bone set up by the same time.

Sketch of the butcher shop

Here comes a sketch of the butcher shop. It is a key scene in the project.